Catwoman

Traits/Attributes
Human

Unique Hero

Thief

Tricky

Medium Height

Special Powers
STRAY 13

If Catwoman is attacked and at least 1 skull is rolled, roll the 20 sided die to Stray 12. If you roll 1-12, roll defense die normally. If you roll 13 or higher, Catwoman takes no damage and may immediately move up to 4 spaces. During her Straying move, Catwoman is never attacked when leaving an engagement. Catwoman can Stray only if she ends her Straying move not adjacent to any enemy figures.

EXPERT CLIMBING

When counting spaces for Catwoman's movement, elevation changes of up to 2 levels count as one space. You may ignore Catwoman's height of 4 when climbing. Catwoman never takes falling damage or major falling damage.

WHIP LASH SPECIAL ATTACK

Range 2, Attack 4. Choose a non-adjacent small or medium figure whose base is not higher or lower than 3 levels from Catwoman's base. Catwoman may continue attacking with her Whip Lash Special Attack until the chosen figure receives any wounds. Catwoman cannot attack more than four times in a single turn.