Carnage

Traits/Attributes
Symbiote

Unique Hero

Psychopath

Insane

Medium Height

Super Strength

Special Powers
SYMBIOTIC-SENSES 13 If Carnage is attacked and at least 1 skull is rolled, roll the 20-sided die. If you roll 13 or higher, Carnage takes no damage and may immediately use his Tendril Swing 3 special power.

TENDRIL SWING 3 Instead of his normal move, Carnage may use his Tendril Swing. Tendril Swing has a move of 3. When counting spaces for Carnage's Tendril Swing movement, ignore elevations. Carnage may swing over water without stopping, swing over figures without becoming engaged, and swing over obstacles such as ruins. Carnage may not Tendril Swing more than 40 levels up or down in a single Tendril Swing. When Carnage uses Tendril Swing, he will not take any leaving engagement attacks. After using Tendril Swing 3, you may use it one additional time.

KILL CRAZY When Carnage destroys an opponent's figure with his normal attack, he may attack again. Roll 1 additional attack die for each figure he destroyed this turn. Carnage may continue attacking with his normal attack until he does not destroy a figure.